//
//  AppDelegate.m
//  Gappin
//
//  Created by iMac on 1/8/13.
//  Copyright (c) 2013 __MyCompanyName__. All rights reserved.
//

#import "AppDelegate.h"

#import "ViewController.h"
#import "ExternalUser.h"
#import "Globals.h"
#import "UHashTable.h"
#import "Synchronize.h"
#import "UTranslator.h"

#define kAppDelegateRequestTimer 5.0f

#define kAppDelegateNumFailedRequest 3

@interface AppDelegate()

@property (readwrite, nonatomic) BOOL isBackgroundMode;
@property (readwrite, nonatomic) BOOL isNumFailedRequest;

- (void)startSync;



@end

@implementation AppDelegate

@synthesize window = _window;
@synthesize viewController = _viewController;
@synthesize isBackgroundMode, isNumFailedRequest;

- (void)dealloc
{
    [_window release];
    [_viewController release];
    [super dealloc];
}

// private function
- (void)startSync
{
    
    if([[Globals instance].infoUser isContain:kGlobalServerToken])
    {
        BOOL tIsConnectedToServer = [[Globals instance] isConnectingToServer];
        if (tIsConnectedToServer)
        {
            [[Synchronize instance] syncData];
            self.isNumFailedRequest  =   0;
        }
        else
            self.isNumFailedRequest++;
        
        if (self.isNumFailedRequest == kAppDelegateNumFailedRequest)
        {
            self.isNumFailedRequest =   0;
            [[Globals instance].navigationController displayAlertNotification:TRUE withMessage:[[UTranslator getInstance] getWordForKey:@"ALERT_CAN_NOT_CONNECT_TO_SERVER"]];
        }
    }
    
    if (!self.isBackgroundMode)
        [self performSelector:@selector(startSync) withObject:nil afterDelay:kAppDelegateRequestTimer];
}

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
    
    self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
    // Override point for customization after application launch.
    self.viewController = [[[ViewController alloc] initWithNibName:@"ViewController" bundle:nil] autorelease];
    self.window.rootViewController = self.viewController;
    [self.window makeKeyAndVisible];
    
    // Let the device know we want to receive push notifications
	[[UIApplication sharedApplication] registerForRemoteNotificationTypes:UIRemoteNotificationTypeAlert];
    
//    if (launchOptions != nil)
//	{
//		NSDictionary* dictionary = [launchOptions objectForKey:UIApplicationLaunchOptionsRemoteNotificationKey];
//	}
    
    CLLocationManager *locationManager = [[CLLocationManager alloc] init];
    locationManager.delegate = self;
    [locationManager startUpdatingLocation];
    
    
    return YES;
}



- (void)application:(UIApplication*)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData*)deviceToken
{
    NSString* tToken = [deviceToken description];
	tToken = [tToken stringByTrimmingCharactersInSet:[NSCharacterSet characterSetWithCharactersInString:@"<>"]];
	tToken = [tToken stringByReplacingOccurrencesOfString:@" " withString:@""];
    
    UHashTable * tUserInfor = [Globals instance].infoUser;
    [tUserInfor setProperty:kGlobalAPNSTokenKey value:tToken];
    
    if ([tUserInfor isContain:kGlobalServerToken] && [[Globals instance] isConnectingToServer])
        [[ExternalUser instance] updateAPNSTokenKey:tToken];
}

- (void)application:(UIApplication*)application didFailToRegisterForRemoteNotificationsWithError:(NSError*)error
{
	NSLog(@"Failed to get token, error: %@", error.description);
}

- (void)application:(UIApplication*)application didReceiveRemoteNotification:(NSDictionary*)userInfo
{
//    if (self.isBackgroundMode)
//        [self startSync];
}


//-------------

- (void)applicationWillResignActive:(UIApplication *)application
{
    /*
     Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
     Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
     */
}

- (void)applicationDidEnterBackground:(UIApplication *)application
{
    [[Globals instance] persistUserInfor];
    self.isBackgroundMode   =   TRUE;
    /*
     Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. 
     If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
     */
}

- (void)applicationWillEnterForeground:(UIApplication *)application
{
    /*
     Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
     */
}

- (void)applicationDidBecomeActive:(UIApplication *)application
{
    self.isBackgroundMode   =   FALSE;
    [self startSync];
    /*
     Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
     */
}

- (void)applicationWillTerminate:(UIApplication *)application
{
    
    /*
     Called when the application is about to terminate.
     Save data if appropriate.
     See also applicationDidEnterBackground:.
     */
}

@end
